Design Patterns in C++
Understanding VTable concepts in C++ Polymorphism Understanding Object Layout Understanding 23 GOF Design patterns Understanding Creational, Structural and Behavioural design patterns
Four days - 32 hours (8 hours a day) 50% of lecture, 50% of practical labs.
Professionals developing medium scale to large scale software
Knowledge of Object Oriented Concepts Oops concept like Abstraction, Inheritance, Polymorphism would help.
Machine with g++ installed.
Lecture session will be course content presentation through the trainer. Any source code example related to the topic will be demonstrated, it would include executing the binaries. Complete lecture material can be downloaded from http://www.minhinc.com/training/advance-dp-slides.pdf
Labs session would be completely hands on session where each example (with example data and execution instruction) would be provided to the students. Students can verify their results with the results provided in the material.
Day 1 Morning
Day 1 Afternoon
Day 2 Morning
Day 2 Afternoon
Day 3 Morning
Day 3 Afternoon
Day 4 Morning
Day 4 Afternoon
Design Patterns Essentials
Design Patterns Essenstials- Training Course
DISCLAIMER Text of this document is written in Bembo Std Otf(13 pt) font. Code parts are written in Consolas (10 pts) font. This training material is provided through Minh, Inc., B'lore, India Pdf version of this document is available at http://www.minhinc.com/training/advance-dp-slides.pdf For suggestion(s) or complaint(s) write to us at firstname.lastname@example.org Document modified on May-15-2021 Document contains 64 pages.